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Notice: Industrial Server Guidelines / Rules. - Last Updated 6/01/2012

Discussion in '[IC] - General Talk' started by Kane, Oct 15, 2011.

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  1. Kane Server Administrator

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    Please read the rules carefully and be warned that these rules might change many times a day.

    This is really just rough stuff from my brain right now so feel free to help with suggestions.

    Overall Behavior Rules:
    - Main Server Rules apply! -
    - Stupidity can't be used for a defense/excuse.

    - You may have 2 bases (1 major, 1 minor). Check building guidelines below.

    - Things that Kane or another Mod or player might consider a bug / exploit must be private messaged to a mod ASAP. Abusing bugs / exploits could damage/stress the client, server or even corrupt the map. Abusers will be banned.

    - Circumventing the rules to get away around them or to find other ways to cause issues and saying there was no specific rule will fall back to the Stupidity Rule.

    - No hacks/mods of any kind except a few permitted ones like mini map, texture packs, tweaks, convenience type of things. Things like Xray, texture hacks, entities finder, etc etc will get you in a lot of trouble.

    - No Duping, No Taking Advantage of Bugs, No Exploiting etc, etc. Abusing bugs will land you right back to the first rule.

    - Do Not Trespass, Do not open chests, Do not Open Doors, Do not activate/deactive machines that you did not create unless you were invited or it was naturally created.



    Building Guidelines:
    - Do not build within 300 blocks of spawn in any direction.

    - Do not build within 150 blocks of another player without their expressed permission.

    - Unless merging lots with other players you are only allowed to claim 1 major (up to100 x 100 - 10,000 square blocks) plot and 1 minor (up to 50x50). If you wish to move one of the plots, then you must remove ALL of your modded blocks (IC/BC/RP/Forestry/etc.) and terraform the land to be natural looking before moving.

    - You may merge plots with other players (if both/all agree). 2 players may claim up to 200 x 100 (20,000 square blocks), 3 players 300 x 100 (30,000 square blocks), etc.

    - You cannot claim any land (above or below ground) or build within 10 blocks of any cardinal direction.

    - All structures that you create must be fenced around no matter if it's a shack, outpost, full city. The fence can be created using stone wall, wooden wall, fence or any other materials that will make it look fine or decent. So dirt/sand/gravel walls and etc. are NOT acceptable. This might not be the Build server but still have respect. (Suggested wall height of 3 high with a 4th high being half step with a overhang to prevent spiders from climbing into your walls.

    goodfdsfsdf1.png

    - All Walls/Fences must have a entrance (sealed) by a door or a locked door or even advanced setups like pistons, machines, etc.. At any door/opening in the fence you must have a sign in that indicates the owner like below:

    goodfdsfsdf2.png

    You may also indicate if you want players to enter or not. Remember if it does not say you may enter or not signs at all you may not enter period. (But everyone should have a sign on their lot regardless)

    - Make sure you always put your switches/triggers/chests/teleport pipes and more inside a locked building. This prevents anyone from tempering usually with your things. Sometimes engine blowouts and such could be accidentally done by someone wanting to touch a switch. It's your job to prevent this by locking everything away behind a door and/or glass if you like to show it off.

    - If you wish to help with the Godcraft City Project then talk to either johnmg3 or bearjew1986 after you've settled down built your plot up somewhat, learned the mods, etc. You can find the project on the IC Live World Map.

    IndustrialCraft:
    - No Massive solar Arrays are allowed anymore. You must use the compact solars mod (LV/MV/HV solar arrays in 1 block). You craft an LV advanced solar panel array (8 EU/tick) by placing an LV Transformer in the center of a crafting bench and surrounding it by 8 Solar Panels. You can upgrade the LV/MV Solar Panel array to a MV (64 EU/tick) or a HV (512 EU/tick) by using a MV or HV Transformer and LV or MV solar panel arrays surrounding it.

    - No looping wires, circuits, cables, pipes, etc. of any kind. This means cable that ends up looping in a circle back on top the same energy-net. Pretty much every time you loop a wire onto itself you cause the calculations to double and then triple and etc. Pretty much you will end up burning up the CPU on the server and cause lag. An exception to this is an efficient sorting system that sends items back for a 2nd or 3rd pass to macerate, smelt, re-smelt using either Buildcraft's diamond pipes or Redpower's sorter/filter or a combination thereof and then sends said items to their final destination.

    Four Examples of bad wiring:
    badfeggfd1.png badfeggfd2.png badfeggfd3.png badfeggfd4.png


    BuildCraft:
    - You must not leave anything active when you log off. This includes all engines, even redstone engines, quarries, pipes, everything that can be turned off needs to be turned off to help provide the best performance to the server and helps prevents you from losing your stuff. Another player walking/running/jumping past your plot could unintentionally load the chunks with your engines, but not the ones with your cooling system which could potentially cause engine overheating/explosion.

    - No massive or long tube systems of liquids/items or power are allowed. For long distance use teleport pipes as this will help server and client performance.

    - No looping tubes just like the Wires in Industrial Craft. This causes heavy calculations to the server.

    - All quarries and pipe systems must have a anti spill system. Meaning if the chest gets full and starts pouring items on the ground then lava must be under the pipe to burn the rest of the items. This is a must we don't allow massive amounts of items left on the ground this can be one the worst hits to clients and the server.

    - Only 1 (ONE) quarry is allowed per person at any one time.

    - Quarries are ONLY allowed on your claimed land and we recommend enclosing or covering them so that others don't accidentally fall into them.

    - When pumping oil (from a lake/ocean) make sure to surround the oil shaft with blocks so that your pump doesn't accidentally drain a sizeable section of the lake/ocean.

    RedPower:
    - You must not leave anything active in redstone, pipes, breaker, placers, etc. when you log off, just like BuildCraft to help prevent server lag and major bugs that might happen with just part chunks being loaded by another player.

    - No looping tubes just like the Wires in Industrial Craft. This causes heavy calculations to the server.

    Quantum Path:
    - After players get settled down, we will be making a quantum path (3 wide x 3 tall at height level 12 on Rei's minimap). The tunnels will go straight from Spawn (0,0) in every cardinal direction and head all the way to the border of the map. To attach your tunnel to the main quantum tunnel you must attach it in a straight line to the nearest cardinal direction and keep it at least 3x3 at level 12. Your tunnel can NOT deviate until it gets to your property.


    Responsibilities:
    - You are responsible for your actions period. Sometimes accidents/mistakes might happen such as your nuclear reactor causing more damage when it meltdown. Report accidents that damage other player properties to a moderator and try to contact the players land/devices you damaged ASAP through in-game, on ventrilo or on the forums. Your job is to fix the situation, but keep us updated.

    Banned Items:
    [Spoiler]Vanilla Minecraft
    - TNT (46)
    Industrialcraft
    - Mining Laser (30208::-1)
    - Terraformer and its modules (250::15, 30118::-1, 30141::-1, 30142::-1, 30143::-1, 30144::-1, 30145::-1, 30146::-1, 30213::-1, 30214::-1, 30215::-1)
    - Dynamite
    - Sticky Dynamite
    - Recycler (250::11)
    - Industrial TNT (239::-1)
    - Nuke (237::-1)
    Forestry
    - Forester (255::0)
    - Rainmaker (255::1)
    - Apiarist Chest ()
    - Apiarist Pipe ()
    RedPower
    - Support Frame (185::-1)
    - Pump (216::1)
    - Grate (216::3)
    - Frame Motor (217::7)
    Wireless Redstone
    - Wireless Sniffer (6359::-1)
    - Wireless Map (6360::-1)
    - Wireless Tracker (6361::-1)
    - REP (6362::-1)
    - Private Sniffer (6363::-1)
    - Blaze Transceiver (6410::-1)
    - Wireless Jammer (186::512)
    Buildcraft Additional Pipes
    - Chunk Loading Block (254::-1)
    Immbis' Tubestuff
    - Black Hole Chest (170::2)
    Iron Chests
    - Crystal Chest (181::5)[/Spoiler]
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