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New Gregtech Fusion reactor layouts/info

Discussion in '[GC-Adventures] - General Talk' started by ElectroBot, Mar 31, 2013.

  1. ElectroBot

    ElectroBot Head Moderator Staff Member

    Here's some pics (made by Thutmose from GT forum thread) of automated set-ups of the new fusion reactors in the next version of Gregtech (we'll get it once/if the server goes to 1.5 maybe sooner). Its crazy how many centrifuges/electrolyzers are required to run it consistently. They can be made smaller with the machine upgrades (speed/energy storage) that will be available. I'd recommend storing up the liquids (deuterium/tritium/helium-3) in tanks rather than having massive set-ups, and running the reactor for a set number of cycles.

    The recipe for the fusion coils will be cheaper, but you'll require 32 of them instead of 24. You'll also need quite a lot of advanced machine casings to surround the reactor coils (think of a donut with the coils being the inside and advanced machine casings being the outside).

    Also: nuclear reactors will be changed when we update. Specifically thorium/plutonium. The 220EU/t 2x quad thorium/2x plutonium cell hybrid reactor design I currently use will not be stable anymore. The 72EU/t 18x thorium cell is still stable. Make sure you test your set-ups in the GregTech computer in SSP/SMP. Be advised.

    With RP/TE:

    With AE (Applied Energistics mod):


    Here's a video walkthrough (bad quality, but watchable) of one type of set-up of the new fusion reactor:

    More info: http://forum.industrial-craft.net/index.php?page=Thread&threadID=7156

    Kane We'll probably need to update to beta 2.90h (bug which will break centrifuges and fusion reactors when updating to MC1.5 and not upgrading to 2.90h and confirmation)
  2. Billdew

    Billdew Whitelisted Player


    As for greg.....

    Agility_ likes this.
  3. Deimosian

    Deimosian New Member

    AE is a must have.
  4. ot0_m0t0

    ot0_m0t0 Whitelisted Player

    Wow I love this. Do we have this on the industrial server?

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